Another Bugfix update with a nice quality of life addition and new item! Risen Kingdoms should be stable as of now but i'm constantly testing to find new bugs and see where i can generally improve the player experience.
There is now a new option available to view where friendly armies are planning on moving to on their next turn, this will allow you to better understand what your allies and vassals are planning to do on their next turn. You can of course disable this if you find it too distracting within the options menu.
The new item in this update allows your hero to charge into battle dealing extra damage to the first target they strike.
Several potential crashes relating to the auto battle feature have been fixed as well as a bunch of minor issues.
Thanks for following the development of Risen Kingdoms! :)
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