v1.1.7.8 Another quick update! This update gives units separate collision masks within battles, this allows units to much easier get within range of each other...
This update completely changes the way resolution functions in risen kingdoms, from now on the game will be displayed at a resolution that is independent of the...
The main point of this update was to fix a crash when loading saved games that could happen when specific notifications were saved and loaded. Change log...
Welcome to update 1.1.7.4 This update overhauls the sound system the game uses, now all sounds exist under the same system and can be manually controlled within...
This is the first update of 2024! This update focuses on fixing a number of issues and updates more functions behind the scenes. - improved: the game window sho...
Quick update that changes and fixes a number of things: - added: new race type; construct, this race is immune to the poison debuff. - improved: added a bunch o...
Welcome back already! Two updates in one day! Resolution and window options are now fully implemented into the new 1.1.7.0 system. These resolutions are much mo...
Welcome to update 1.1.6.9 With this update I have completely rewrote the games display code, and things “Hopefully” should look a lot better when playing no...